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  • ...or detailed information about specific components, see [[{{{1|{{PAGENAME}} Hardware}}}]].</i>
    144 bytes (15 words) - 18:10, 5 December 2020
  • 9 members (0 subcategories, 0 files) - 07:48, 6 July 2021
  • 299 bytes (36 words) - 01:28, 5 January 2014
  • [[Category:Hardware]]
    6 KB (791 words) - 08:13, 6 July 2021
  • This page is used to document details of the hardware for the [[Atari 2600]]. [[Category:Hardware]]
    836 bytes (117 words) - 07:53, 6 July 2021
  • [[Category:Hardware]]
    3 KB (444 words) - 07:50, 6 July 2021
  • #REDIRECT [[Sony PlayStation Hardware]]
    39 bytes (4 words) - 18:51, 11 December 2020
  • [[Category:Hardware]]
    333 bytes (36 words) - 08:15, 6 July 2021
  • [[Category:Hardware]]
    191 bytes (20 words) - 08:10, 6 July 2021
  • This page is used to document details of the hardware for the [[Atari 7800]]. [[Category:Hardware]]
    1 KB (207 words) - 07:54, 6 July 2021
  • [[Category:Hardware]]
    448 bytes (56 words) - 08:11, 6 July 2021
  • [[Category:Hardware]]
    2 KB (327 words) - 08:12, 6 July 2021
  • This page is used to document details of the hardware for the [[Sega Mega Drive/Genesis]]. [[Category:Hardware]]
    16 KB (2,275 words) - 04:34, 19 October 2023

Page text matches

  • #REDIRECT [[Sony PlayStation Hardware]]
    39 bytes (4 words) - 18:51, 11 December 2020
  • == Hardware ==
    689 bytes (108 words) - 18:58, 25 July 2021
  • ...be a sucessor to the massively popular Atari 2600, but failed due to many hardware problems, namely problems with the system's user-unfriendly, albeit innovat ===Hardware===
    1 KB (144 words) - 14:25, 30 December 2020
  • ...or detailed information about specific components, see [[{{{1|{{PAGENAME}} Hardware}}}]].</i>
    144 bytes (15 words) - 18:10, 5 December 2020
  • ==Hardware==
    1,009 bytes (153 words) - 18:58, 5 December 2020
  • This page is used to document details of the hardware for the [[Atari 2600]]. [[Category:Hardware]]
    836 bytes (117 words) - 07:53, 6 July 2021
  • ...audio 2.4% faster than an actual Game Boy, despite being built of the same hardware; The Japan only Super Game Boy 2 rectifies this problem. == Internal Hardware and Cartridge Shell ==
    1 KB (234 words) - 23:27, 4 January 2014
  • ==Hardware== :''Main article: [[Atari 7800 Hardware]].''
    2 KB (209 words) - 14:24, 30 December 2020
  • ==Hardware== :''Main article: [[Sony PlayStation Hardware]].''
    2 KB (243 words) - 01:17, 13 April 2022
  • ...general information articles (cleaning, tools, displays, etc.). All gaming hardware belongs on the wiki: game consoles and accessories, old gaming computers, a **Although the focus of the wiki is hardware, there's nothing wrong with adding general gaming articles about specific g
    2 KB (407 words) - 19:24, 4 December 2020
  • ...he [[Famicom Disk system]] which have been combined into a single piece of hardware. ==Hardware==
    2 KB (262 words) - 17:06, 23 October 2023
  • [[Category:Hardware]]
    191 bytes (20 words) - 08:10, 6 July 2021
  • ==Hardware variations== Starting 3k, bootldr and metldr are no longer fixed to hardware.
    3 KB (507 words) - 10:51, 30 December 2020
  • ...s''' are an option for playing cartridge-based video games on the original hardware. A typical flashcart contains or supports connectivity to flash memory whic
    508 bytes (68 words) - 13:26, 7 July 2021
  • This page is used to document details of the hardware for the [[Atari 7800]]. [[Category:Hardware]]
    1 KB (207 words) - 07:54, 6 July 2021
  • ==Internal Hardware==
    2 KB (280 words) - 21:47, 12 April 2022
  • '''Microsoft''' is a software and hardware company largely known for its MS-DOS and Microsoft Windows operating system
    524 bytes (81 words) - 12:34, 5 December 2020
  • [[Category:Hardware]]
    333 bytes (36 words) - 08:15, 6 July 2021
  • ==Hardware==
    2 KB (385 words) - 13:16, 9 June 2014
  • ==Hardware==
    3 KB (419 words) - 22:52, 20 June 2022
  • [[Category:Hardware]]
    448 bytes (56 words) - 08:11, 6 July 2021
  • == Hardware design == ...a disk controller for the floppy drive, and also included additional sound hardware featuring primitive wavetable synthesis and FM synthesis capabilities.
    4 KB (663 words) - 09:20, 12 April 2022
  • ...Panasonic produced the first models in 1993, and further renditions of the hardware were released in 1994 by Sanyo and GoldStar (now LG).
    843 bytes (129 words) - 16:39, 4 December 2020
  • ==Hardware Specifications==
    3 KB (369 words) - 20:42, 18 January 2014
  • ...s also sold in Spain, and in Italy, with the name "top consolle". It was a hardware clone of the [[Nintendo Entertainment System|Nintendo Famicom]]. ==Hardware specifications==
    4 KB (537 words) - 07:27, 13 April 2022
  • == Hardware ==
    3 KB (378 words) - 18:17, 5 July 2021
  • ...xpansion_Pak.jpg|thumb|200px]]The Expansion Pak (拡張パック Kakuchō Pakku) is a hardware add-on for the [[Nintendo 64]] console, released in 1998. When plugged into
    718 bytes (116 words) - 08:51, 12 April 2022
  • ==Hardware==
    3 KB (402 words) - 20:48, 18 January 2014
  • ...information regarding the various motherboard revisions, see [[Sega Saturn Hardware]].
    2 KB (306 words) - 12:18, 5 December 2020
  • == Hardware ==
    3 KB (466 words) - 07:13, 6 July 2021
  • *Hardware sprites: 4 independent, single color ...all over the world. They were sometimes called "MPT-03" and systems varied hardware-wise and were not exact copies, although they remained software-compatible
    2 KB (355 words) - 18:24, 5 December 2020
  • ==Hardware design== ...region. It is intended to make the games playable on the original NES-001 hardware that uses the 10NES lockout chip and the two other regions - the other regi
    5 KB (858 words) - 04:40, 12 April 2022
  • ...ld in Germany known as the Mr. Altus. It is based on the Philips Signetics hardware platform and the 2637 chipset. Variants of the systems were sold worldwide
    1 KB (141 words) - 11:08, 30 December 2020
  • ...ese multinational video game software developer and an arcade software and hardware development company headquartered in Japan, with various offices around the
    1 KB (141 words) - 16:50, 4 December 2020
  • 1 KB (184 words) - 16:49, 4 December 2020
  • ...raphics and gaming style along with the means to expand the system's basic hardware. {{Hardware|ColecoVision Hardware}}
    4 KB (615 words) - 18:12, 5 December 2020
  • ...seven games were produced which took advantage of the improved SuperGrafx hardware, however the SuperGrafx is backwards compatible with all PC Engine and PC E
    1 KB (187 words) - 07:26, 13 April 2022
  • ==Hardware variations== *[[3DO FZ-1 Hardware]]
    7 KB (1,045 words) - 09:01, 12 April 2022
  • [[Category:Hardware]]
    2 KB (327 words) - 08:12, 6 July 2021
  • ...uck to heaven". As of March 31, 2013, Nintendo has sold over 654.1 million hardware units and 4.10 billion software units.
    1 KB (193 words) - 16:47, 4 December 2020
  • ...roller, which was sometimes bundled with one of two games.  The only other hardware items available for the Loopy were replacement Seal cartridges.
    1 KB (220 words) - 18:06, 5 December 2020
  • ...console, allowing the user to play CD-based games and providing additional hardware functionality. It can also play audio CDs and CD+G discs.
    1 KB (209 words) - 07:19, 13 April 2022
  • ...ed by Sega. This system marked Sega's first entry into the home video game hardware business, and while the system was not popular, it provided the basis for i ...SG-1000M3), was a newer version released only in Japan with improved video hardware and an increased amount of RAM, which was redesigned to become the [[Sega M
    3 KB (515 words) - 06:25, 12 April 2022
  • ...idges containing game code, instead of having non-microprocessor dedicated hardware with all games built in. The first game console to use this format was the *'''Hardware''': power switch, TV channel select switch (not software controlled)
    8 KB (1,161 words) - 14:25, 30 December 2020
  • ==Hardware== **Hardware multiplication and division
    5 KB (768 words) - 08:03, 13 April 2022
  • *[[Sega Genesis Hardware]]
    3 KB (509 words) - 04:54, 12 April 2022
  • The TurboDuo is essentially a combination of TurboGrafx-16 and TurboGrafx-CD hardware, plus the Super System BIOS and an extra 192k of RAM built into the motherb
    2 KB (249 words) - 07:28, 13 April 2022
  • ...most commonly affects older fat model PS3's, especially launch models with hardware PS2 backwards compatibility. If you have a fat PS3, you should keep an eye The YLoD indicates a general hardware failure and could be related to the motherboard, the power supply, or even
    4 KB (822 words) - 23:27, 4 January 2014
  • ==Hardware Specifications==
    5 KB (803 words) - 05:52, 22 August 2022
  • ...om, North American and European NES versions included essentially the same hardware, there were certain key differences among the systems. *'''Lockout circuitry:''' The Famicom contained no lockout hardware and, as a result, unlicensed cartridges were extremely common throughout Ja
    9 KB (1,357 words) - 19:26, 14 April 2022

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