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  • .... Originally, Nintendo requested for Sony to develop an add-on for [[Super Nintendo Entertainment System|its console]] that would play Compact Discs. In 1991 S == Consoles ==
    753 bytes (96 words) - 20:55, 24 October 2021
  • ...t of the [[C1 NES TV]] (1983, later released in North America as the Sharp Nintendo Television), the [[Twin Famicom]] (1986), the [[Famicom Titler]] (1989), an ==Consoles==
    559 bytes (78 words) - 16:48, 4 December 2020
  • ...multinational consumer electronics company headquartered in Kyoto, Japan. Nintendo is the world's largest video game company by revenue. Founded on September ...rd most valuable listed company with a market value of over US$85 billion. Nintendo of America is also the majority owner of the Seattle Mariners Major League
    1 KB (193 words) - 16:47, 4 December 2020
  • |Manufacturer = [[Nintendo]] |Successor = [[Nintendo Entertainment System]] (Famicom)
    965 bytes (112 words) - 14:17, 30 December 2020
  • {{Emulation|[[emulation:Nintendo DS emulators|Nintendo DS emulators]]}} ...isting wireless network. Alternatively, they can interact online using the Nintendo Wi-Fi Connection service.
    1 KB (172 words) - 16:14, 4 December 2020
  • ...sold individually in stores and could only be ordered individually through Nintendo's online store. The system requires the Jumper Pak when the Expansion Pak i [[Category:Nintendo 64 Add-ons]]
    811 bytes (125 words) - 08:51, 12 April 2022
  • ...k]]). The Controller Pak was marketed as a way to exchange data with other Nintendo 64 owners, since information saved on the game cartridge could not be trans ...e player to save game progress and configuration. The original models from Nintendo offered 256 kilobits (32KB) battery backed SRAM, split into 123 pages with
    1 KB (163 words) - 08:50, 12 April 2022
  • [[File:Nintendo_logo.png|200px|link=Nintendo]] ==Consoles and handhelds by generation==
    5 KB (607 words) - 08:08, 6 July 2021
  • ...(also known as the '''Famicom Editor''' (編集ファミコン Henshuu Famicom)) is a [[Nintendo]]-licensed Famicom-compatible device produced by [[Sharp|Sharp Corporation] In order to create to S-video output via Nintendo's RP2A03 PPU, an RGB-output-compatible "RC2C05-99" chip was added. Here, RG
    2 KB (237 words) - 02:06, 13 April 2022
  • ...rp Corporation in 1986, and was only released in Japan. It is a licensed [[Nintendo]] product, and is basically the Famicom and the [[Famicom Disk system]] whi *VO-U42S: Sharp 3D System, rebranded [[Nintendo Entertainment System|Nintendo Famicom]] 3D System
    2 KB (262 words) - 17:06, 23 October 2023
  • ...consolle". It was a hardware clone of the [[Nintendo Entertainment System|Nintendo Famicom]]. ...o official distributor of Nintendo products in that area. The Terminator 2 consoles were mass-marketed by most of the major and smaller electronic stores.
    4 KB (537 words) - 07:27, 13 April 2022
  • ...ck-out system designed for the North American and European versions of the Nintendo Entertainment System, which had three main purposes: *To give Nintendo complete control over the software released for the platform
    5 KB (858 words) - 04:40, 12 April 2022
  • ...float despite problems with their two most recent console releases, the [[ Nintendo 64]] and [[Virtual Boy]]. ...nd functions such as a touch screen and stylus. Unlike other handheld game consoles, the first Game.com console included two slots for game cartridges (the sec
    2 KB (385 words) - 13:16, 9 June 2014
  • ...float despite problems with their two most recent console releases, the [[ Nintendo 64]] and [[Virtual Boy]]. ...nd functions such as a touch screen and stylus. Unlike other handheld game consoles, the first Game.com console included two slots for game cartridges (the sec
    3 KB (419 words) - 22:52, 20 June 2022
  • ...o the [[Game Boy Color]]. It was developed, manufactured and marketed by [[Nintendo]], and was released on March 21, 2001 in Japan; June 11, 2001 in North Amer The GBA was re-modelled twice, into two different new consoles:
    805 bytes (123 words) - 03:47, 13 April 2022
  • ...n pre-made Family Basic games. Family BASIC cannot normally be used on NES consoles because they lack the Famicom's 15-pin expansion port.
    1 KB (190 words) - 09:19, 12 April 2022
  • ...ta storage. It was announced, but not released, for the North American/PAL Nintendo Entertainment System. ...tendo, as it manufactured the Famicom and NES consoles, and possibly other Nintendo hardware.
    4 KB (663 words) - 09:20, 12 April 2022
  • |Manufacturer = [[Nintendo]] ...バーチャルボーイ) was a table-top video game console developed and manufactured by Nintendo. It was the first video game console that was supposed to be capable of dis
    3 KB (369 words) - 20:42, 18 January 2014
  • ...redated its release by nine months in North America but failed to overturn Nintendo's significant market share advantage in Japan and North America. ...dd in Miracle World, which was switched to Sonic the Hedgehog on later PAL consoles.
    5 KB (849 words) - 16:25, 13 April 2022
  • {{Emulation|[[emulation:Super Nintendo emulators|Super Nintendo emulators]]}} |Manufacturer = [[Nintendo]]
    5 KB (768 words) - 08:03, 13 April 2022

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