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  • ...Panasonic produced the first models in 1993, and further renditions of the hardware were released in 1994 by Sanyo and GoldStar (now LG).
    843 bytes (129 words) - 16:39, 4 December 2020
  • ==Hardware Specifications==
    3 KB (369 words) - 20:42, 18 January 2014
  • ...s also sold in Spain, and in Italy, with the name "top consolle". It was a hardware clone of the [[Nintendo Entertainment System|Nintendo Famicom]]. ==Hardware specifications==
    4 KB (537 words) - 07:27, 13 April 2022
  • == Hardware ==
    3 KB (378 words) - 18:17, 5 July 2021
  • ...xpansion_Pak.jpg|thumb|200px]]The Expansion Pak (拡張パック Kakuchō Pakku) is a hardware add-on for the [[Nintendo 64]] console, released in 1998. When plugged into
    718 bytes (116 words) - 08:51, 12 April 2022
  • ==Hardware==
    3 KB (402 words) - 20:48, 18 January 2014
  • ...information regarding the various motherboard revisions, see [[Sega Saturn Hardware]].
    2 KB (306 words) - 12:18, 5 December 2020
  • == Hardware ==
    3 KB (466 words) - 07:13, 6 July 2021
  • *Hardware sprites: 4 independent, single color ...all over the world. They were sometimes called "MPT-03" and systems varied hardware-wise and were not exact copies, although they remained software-compatible
    2 KB (355 words) - 18:24, 5 December 2020
  • ==Hardware design== ...region. It is intended to make the games playable on the original NES-001 hardware that uses the 10NES lockout chip and the two other regions - the other regi
    5 KB (858 words) - 04:40, 12 April 2022
  • ...ld in Germany known as the Mr. Altus. It is based on the Philips Signetics hardware platform and the 2637 chipset. Variants of the systems were sold worldwide
    1 KB (141 words) - 11:08, 30 December 2020
  • ...ese multinational video game software developer and an arcade software and hardware development company headquartered in Japan, with various offices around the
    1 KB (141 words) - 16:50, 4 December 2020
  • 1 KB (184 words) - 16:49, 4 December 2020
  • ...raphics and gaming style along with the means to expand the system's basic hardware. {{Hardware|ColecoVision Hardware}}
    4 KB (615 words) - 18:12, 5 December 2020
  • ...seven games were produced which took advantage of the improved SuperGrafx hardware, however the SuperGrafx is backwards compatible with all PC Engine and PC E
    1 KB (187 words) - 07:26, 13 April 2022
  • ==Hardware variations== *[[3DO FZ-1 Hardware]]
    7 KB (1,045 words) - 09:01, 12 April 2022
  • [[Category:Hardware]]
    2 KB (327 words) - 08:12, 6 July 2021
  • ...uck to heaven". As of March 31, 2013, Nintendo has sold over 654.1 million hardware units and 4.10 billion software units.
    1 KB (193 words) - 16:47, 4 December 2020
  • ...roller, which was sometimes bundled with one of two games.  The only other hardware items available for the Loopy were replacement Seal cartridges.
    1 KB (220 words) - 18:06, 5 December 2020
  • ...console, allowing the user to play CD-based games and providing additional hardware functionality. It can also play audio CDs and CD+G discs.
    1 KB (209 words) - 07:19, 13 April 2022

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