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  • The TurboGrafx-16 has an 8-bit CPU and a dual 16-bit GPU; and is capable of displaying 482 colors simultaneously, out of 512. Wi
    2 KB (351 words) - 06:51, 12 April 2022

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  • ...d 16-bit video game console. It was designed to fit the needs of 8-bit and 16-bit console gamers and plays game cartridges for the NES, SNES/SuperFamicom. Th
    1 KB (218 words) - 07:20, 13 April 2022
  • The TurboGrafx-16 has an 8-bit CPU and a dual 16-bit GPU; and is capable of displaying 482 colors simultaneously, out of 512. Wi
    2 KB (351 words) - 06:51, 12 April 2022
  • 660 bytes (92 words) - 12:09, 12 April 2022
  • ...nally announced as the PC Engine 2, the machine was purported to be a true 16-bit system with improved graphics and audio capabilities over the original PC E
    1 KB (187 words) - 07:26, 13 April 2022
  • | IC2 || Hitachi / Sanyo || 651632DFP-15 / LC331632M-12 || 512K (32K x 16-bit) SRAM || - | IC2 || ? || 651632DFP-15 || 512K (32K x 16-bit) SRAM || -
    16 KB (2,275 words) - 04:34, 19 October 2023
  • ...r.jpg|230px]]}}The '''Neo Geo Pocket Color''' (shortened '''NGPC'''), is a 16-bit colour handheld video game console manufactured by SNK. It is a success *CPUs:Toshiba TLCS900H] core (16-bit), 6.144 MHz, Z80 at 3.072 MHz for sound.
    4 KB (614 words) - 04:32, 24 August 2023
  • ...ystem utilization for audio. It has a maximum sampling rate of 48 kHz with 16-bit audio.
    3 KB (466 words) - 07:13, 6 July 2021
  • 600 bytes (97 words) - 04:36, 13 April 2022
  • *Color palette: 65,536 (16-bit) (Not RGB565, but RGB666, where the lowest bit of each channel is shared wi
    4 KB (684 words) - 03:41, 13 April 2022
  • 1 KB (175 words) - 23:27, 4 January 2014
  • 973 bytes (133 words) - 18:21, 5 July 2021
  • 3 KB (378 words) - 18:17, 5 July 2021
  • 2 KB (313 words) - 18:56, 11 December 2020
  • | IC310 || OKI || M514260E-60J || 262,144-Word x 16-Bit DYNAMIC RAM : FAST PAGE MODE TYPE || <center>-</center>
    3 KB (444 words) - 07:50, 6 July 2021
  • ...024 separate op-codes, and can equally well use 8-bit, 10-bit, 14-bit, and 16-bit RAM or ROM. The CP1610 in the Intellivision uses a machine cycle rate of 89 ...tion about the 240 background cards (BACKTAB), (2) 112 locations of simple 16-bit ram, used as the CPU stack and (3) a bus arbitration controller to control
    10 KB (1,657 words) - 18:55, 11 December 2020
  • 4 KB (615 words) - 18:12, 5 December 2020
  • 2 KB (409 words) - 19:20, 4 December 2020
  • |display = 640×480 pixel resolution, with either 16-bit color drawn from 24 bits, or true 24-bit color |audio = 16-bit Stereo Sound, with 44.1 kHz Sound Sampling Rate. Fully supports Dolby Surro
    7 KB (1,045 words) - 09:01, 12 April 2022
  • |Audio || 16-bit Stereo
    3 KB (369 words) - 20:42, 18 January 2014
  • ...o known as the '''Super NES''', '''SNES''' or '''Super Nintendo''') is a [[16-bit]] [[:Category:Console|video game console]] that was released in 1990 by [[N *'''Processor''': Ricoh 5A22, based on a 16-bit 65C816 core
    5 KB (768 words) - 08:03, 13 April 2022

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