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Virtual Boy

706 bytes added, 20:42, 18 January 2014
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{{Emulation|[[Fileemulation:Virtual_Boy.jpgVirtual Boy emulators|thumbVirtual Boy emulators]]}}
{{Template:Infobox console|image = [[Image:Virtual_Boy.jpg|230px]]|Manufacturer = [[Nintendo]]|Generation = [[:Category:Fifth_generation|Fifth generation]]|Release date = July 21, 1995 (JP) <br/>August 14, 1995 (NA)|Media type = Game Pak ROM cartridge|Input Controller = 1 NES controller protocol}}The Virtual Boy (バーチャルボーイ) was a table-top video game console developed and manufactured by Nintendo. It was the first video game console that was supposed to be capable of displaying "true 3D graphics" out of the box, in a form of virtual reality. Whereas most video games use monocular cues to achieve the illusion of three dimensions on a two-dimensional screen, The Virtual Boy creates an illusion of depth through the effect known as parallax. In a manner similar to using a head-mounted display, the user looks into an eyepiece made of neoprene on the front of the machine, and then an eyeglass-style projector allows viewing of the monochromatic (in this case, red) image.
==Hardware Specifications==
{| class="mw-collapsible mw-collapsed wikitable" style="width: 500px;"!Processorcolspan=2 width="250"|Customized NEC V810 (P/N uPD70732)<br />32-bit RISC Processor @ 20 MHz (18 MIPS)1 KB instruction cacheTechnical Specifications
|-
!Memory|128 KB dualwidth="15%"|Processor || Customized NEC V810 (P/N uPD70732) 32-port VRAM<br />128 KB of DRAM<br />64 KB WRAM bit RISC Processor @ 20 MHz (PSRAM18 MIPS)1 KB instruction cache
|-
!Display<br />(× 2)|Reflection Technologies Inc. (RTI) Model P4 – mechanically scanned, monochrome, red, LED displayMemory || 128 KB of DRAM<br />384 x 224 pixel resolution 64 KB WRAM (produced by scanning a 1 × 224 LED arrayPSRAM)<br />Four simultaneous red shades (black + 3 different red shades, chosen from a set of approximately 32,000)<br />50 Hz double-buffered frame rate
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!Power|6 AA Batteries or 10VDC at 350mA AC Adapter/Tap<br />(thirdVideo || 128 KB dual-party Performance Adaptor DC 9V 500mA)port VRAM
|-
!Sound|Display x2 |||16*Reflection Technologies Inc. (RTI) Model P4 – mechanically scanned, monochrome, red, LED display*384 x 224 pixel resolution (produced by scanning a 1 × 224 LED array)*Four simultaneous red shades (black + 3 different red shades, chosen from a set of approximately 32,000)*50 Hz double-bit Stereobuffered frame rate
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!Controller|6 buttons and 2 DAudio || 16-pads<br />uses NES controller protocolbit Stereo
|-
!Serial Port|8 pin cableController || 6 buttons & 2 D-pads
|-
!Hardware<br |I/>Part<br />NumbersO ports ||VUE-001 Virtual Boy Unit<br />VUE-003 Stand<br />VUE-005 Controller<br />VUE-006 Game Pak<br />VUE-007 Battery Pack<br />VUE-010 Eyeshade<br />VUE-011 AC Adapter Tap Serial Port ("Use With Super NES AC Adapter No. SNS-002 Only"8 pin cable)<br />VUE-012 Eyeshade Holder<br />VUE-014 Red & Black Stereo HeadphonesNES controller protocol
|-
!Weight|750 gramsMedia || Game Pak ROM Cartridge
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!|Weight || 750 grams|-|Dimensions||8.5"H × 10"W × 4.3"D|-|Power ||*6 AA Batteries*10VDC at 350mA AC Adapter*Unofficial Performance Adaptor DC 9V 500mA
|}
 
==Cartridge==
The Virtual Boy uses 60-pin cartridges which connect to the console through a series of needle-like pins instead of a typical cartridge slot with flat contacts. Unlike cartridges for most other consoles, the ROM chip in a Virtual Boy cartridge does not sit on the label side of the board.
 
<gallery spacing="small" captionposition="within" captionalign="center" orientation="none">
Vb-cart-board-front.jpg|Cartridge board, label side
Vb-cart-board-back.jpg|Cartridge board, non-label side
</gallery>
[[Category:Console]]
[[Category:Fifth generation]]

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