Editing Virtual Boy

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
{{Emulation|[[emulation:Virtual Boy emulators|Virtual Boy emulators]]}}
+
[[File:Virtual_Boy.jpg|thumb|200px]]
 
+
The Virtual Boy (バーチャルボーイ) was a table-top video game console developed and manufactured by Nintendo. It was the first video game console that was supposed to be capable of displaying "true 3D graphics" out of the box, in a form of virtual reality. Whereas most video games use monocular cues to achieve the illusion of three dimensions on a two-dimensional screen, The Virtual Boy creates an illusion of depth through the effect known as parallax. In a manner similar to using a head-mounted display, the user looks into an eyepiece made of neoprene on the front of the machine, and then an eyeglass-style projector allows viewing of the monochromatic (in this case, red) image.
{{Template:Infobox console
 
|image = [[Image:Virtual_Boy.jpg|230px]]
 
|Manufacturer = [[Nintendo]]
 
|Generation = [[:Category:Fifth_generation|Fifth generation]]
 
|Release date = July 21, 1995 (JP) <br/>
 
August 14, 1995 (NA)
 
|Media type = Game Pak ROM cartridge
 
|Input Controller = 1 NES controller protocol}}The Virtual Boy (バーチャルボーイ) was a table-top video game console developed and manufactured by Nintendo. It was the first video game console that was supposed to be capable of displaying "true 3D graphics" out of the box, in a form of virtual reality. Whereas most video games use monocular cues to achieve the illusion of three dimensions on a two-dimensional screen, The Virtual Boy creates an illusion of depth through the effect known as parallax. In a manner similar to using a head-mounted display, the user looks into an eyepiece made of neoprene on the front of the machine, and then an eyeglass-style projector allows viewing of the monochromatic (in this case, red) image.
 
  
 
==Hardware Specifications==
 
==Hardware Specifications==
Line 39: Line 31:
 
|Dimensions || 8.5"H × 10"W × 4.3"D
 
|Dimensions || 8.5"H × 10"W × 4.3"D
 
|-
 
|-
|Power ||
+
|Power ||  
 
*6 AA Batteries
 
*6 AA Batteries
 
*10VDC at 350mA AC Adapter
 
*10VDC at 350mA AC Adapter
 
*Unofficial Performance Adaptor DC 9V 500mA
 
*Unofficial Performance Adaptor DC 9V 500mA
 
|}
 
|}
 
==Cartridge==
 
The Virtual Boy uses 60-pin cartridges which connect to the console through a series of needle-like pins instead of a typical cartridge slot with flat contacts. Unlike cartridges for most other consoles, the ROM chip in a Virtual Boy cartridge does not sit on the label side of the board.
 
 
<gallery spacing="small" captionposition="within" captionalign="center" orientation="none">
 
Vb-cart-board-front.jpg|Cartridge board, label side
 
Vb-cart-board-back.jpg|Cartridge board, non-label side
 
</gallery>
 
 
[[Category:Console]]
 
[[Category:Console]]
[[Category:Fifth generation]]
 

Please note that all contributions to Game Tech Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see Game Tech Wiki:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: