Difference between revisions of "TurboGrafx-16/PC Engine"

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{{Emulation|[[emulation:PC Engine (TurboGrafx-16) emulators|PC Engine (TurboGrafx-16) emulators]]}}
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{{Infobox_console
 
{{Infobox_console
|image = [[File:TurboGrafX-16_top_front_angle_with_expansion_port_cover.jpg|230px]]
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|image = TurboGrafX-16_top_front_angle_with_expansion_port_cover.jpg
 
|Manufacturer = [[NEC]]
 
|Manufacturer = [[NEC]]
|Generation = Fourth generation
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|Generation = [[:Category:Fourth_generation|Fourth generation]]
 
|Release date = October 30, 1987 (JP)<br/>
 
|Release date = October 30, 1987 (JP)<br/>
 
August 29, 1989 (NA)<br/>
 
August 29, 1989 (NA)<br/>
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|Media type = [[HuCard]], CD
 
|Media type = [[HuCard]], CD
 
|Successor = [[PC-FX]]|name = [[File:Turbografx-16-logo.png|230px]]}}  
 
|Successor = [[PC-FX]]|name = [[File:Turbografx-16-logo.png|230px]]}}  
Following the launch of the PC Engine in Japan, the renamed and re-designed '''TurboGrafX-16 Entertainment Supersystem''' was released in North America on August 29th, 1989 in direct competition with the [[Nintendo Entertainment System]].
 
  
<h2 style="text-align: left;">Technical specifications</h2>
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In collaboration with [[Hudson Soft]] the launch of the original PC Engine in Japan was followed by the renamed and slightly re-designed '''TurboGrafX-16 Entertainment SuperSystem''' which was released in North America on August 29th, 1989 and shortly after in a few European countries. It could be considered as a direct competition with the [[Nintendo Entertainment System]] and later the [[Super Nintendo Entertainment System]].
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Several revisions and remodels for both regions exist.
  
<p style="text-align: left;">The TurboGrafx-16 has an 8-bit CPU and a dual 16-bit GPU; and is capable of displaying 482 colors simultaneously, out of 512. With dimensions of 14 cm × 14 cm × 3.8 cm (5.5in × 5.5in × 1.5in), the NEC PC Engine holds the record for the world's smallest game console ever made.<br /></p>
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==Technical specifications==
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The TurboGrafx-16 has an 8-bit CPU and a dual 16-bit GPU; and is capable of displaying 482 colors simultaneously, out of 512. With dimensions of 14 cm × 14 cm × 3.8 cm (5.5in × 5.5in × 1.5in), the NEC PC Engine holds the record for the world's smallest game console ever made.
  
<h3 style="text-align: left;">Add-ons</h3>
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=== Region Lock ===
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Pins of the HuCard for the Japanese and West version differ, which can be seen as a simple region lock. But can be easily circumvented with adapters which just rearrange the Pins to match again. This only works to play Japanese games on the west TG16 system. The Japanese PC Engine had a deeper hardware check which prevented to start the game, but can be modded with some soldering work. Some exceptions which work and don't work in any direction exist.
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All CD games had no region lock or even copy protection.
  
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===Add-ons===
 
*[[Super CD-ROM²]] (PC Engine)
 
*[[Super CD-ROM²]] (PC Engine)
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*[[TurboTap adapter|TurboTap Multi Controller Adapter]]
  
<h3 style="text-align: left;"><br /><br /><br /><br /><br /><br /></h3>
 
  
<p style="text-align: left;"><gallery position="center" spacing="small" captionposition="within" captionalign="center" orientation="landscape">
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==Gallery==
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<gallery position="center" spacing="small" captionposition="within" captionalign="center" orientation="landscape">
 
TurboGrafX-16 TurboPad.jpg
 
TurboGrafX-16 TurboPad.jpg
 
TurboGrafX-16 TurboPad underside.jpg
 
TurboGrafX-16 TurboPad underside.jpg
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TurboGrafX-16 power supply underside.jpg
 
TurboGrafX-16 power supply underside.jpg
 
TurboGrafX-16 power supply top.jpg
 
TurboGrafX-16 power supply top.jpg
</gallery></p>
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</gallery>
 
[[Category:Console]]
 
[[Category:Console]]
 
[[Category:Fourth generation]]
 
[[Category:Fourth generation]]

Latest revision as of 06:51, 12 April 2022


TurboGrafx-16/PC Engine
NEC TurboGrafX-16 top front angle with expansion port cover.jpg
Manufacturer NEC
Generation Fourth generation
Release date October 30, 1987 (JP)

August 29, 1989 (NA)
1990 (EU)

Media type HuCard, CD
Successor PC-FX

In collaboration with Hudson Soft the launch of the original PC Engine in Japan was followed by the renamed and slightly re-designed TurboGrafX-16 Entertainment SuperSystem which was released in North America on August 29th, 1989 and shortly after in a few European countries. It could be considered as a direct competition with the Nintendo Entertainment System and later the Super Nintendo Entertainment System. Several revisions and remodels for both regions exist.

Technical specifications[edit]

The TurboGrafx-16 has an 8-bit CPU and a dual 16-bit GPU; and is capable of displaying 482 colors simultaneously, out of 512. With dimensions of 14 cm × 14 cm × 3.8 cm (5.5in × 5.5in × 1.5in), the NEC PC Engine holds the record for the world's smallest game console ever made.

Region Lock[edit]

Pins of the HuCard for the Japanese and West version differ, which can be seen as a simple region lock. But can be easily circumvented with adapters which just rearrange the Pins to match again. This only works to play Japanese games on the west TG16 system. The Japanese PC Engine had a deeper hardware check which prevented to start the game, but can be modded with some soldering work. Some exceptions which work and don't work in any direction exist. All CD games had no region lock or even copy protection.

Add-ons[edit]


Gallery[edit]