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Super Nintendo Entertainment System

22 bytes added, 16:43, 4 December 2020
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{{Emulation|[[emulation:Super Nintendo emulators|Super Nintendo emulators]]}}
{{WIP}}
{{Template:Infobox console
|name = [[Image:snes_superfamicom_logo.png|230px]]
|Input Controller = 2 controller ports
|Predecessor = [[Nintendo Entertainment System]] (1983)
|Successor = [[Nintendo 64]] (1996)}}The '''Super Nintendo Entertainment System''' (also known as the '''Super NES''', '''SNES''' or '''Super Nintendo''') is a [[16-bit]] [[:Category:Console|video game console]] that was released in 1990 by [[Nintendo]] in Japan, 1991 in North America, 1992 in Europe & Australasia (Oceania), and South America in 1993. In Japan, the system is called the '''Super Famicom''' <span style="font-weight: normal">(スーパーファミコン<sup>[http://en.wikipedia.org/wiki/Help:Installing_Japanese_character_sets <span class="t_nihongo_icon" style="color: #00e; font: bold 80% sans-serif; text-decoration: none; padding: 0 .1em;">?</span>]</sup>, officially adopting the abbreviated name of its predecessor, the Family Computer)</span>, or '''SFC''' for short. In South Korea, it is known as the '''Super Comboy''' (슈퍼 컴보이) and was distributed by Hyundai Electronics.
==Hardware==
===CPU===
*'''Processor''': Ricoh 5A22, based on a 16-bit 65C816 core *'''Clock rates''' (NTSC): *'''Input:''': 21.47727 MHz *'''Bus:''': 3.58 MHz, 2.68 MHz, or 1.79 MHz *'''Clock rates''' (PAL): *'''Input:''': 21.28137 MHz *'''Bus:''': 3.55 MHz, 2.66 MHz, or 1.77 MHz *'''Buses''': 24-bit and 8-bit address buses, 8-bit data bus*'''Additional features:'''**DMA and HDMA**Timed IRQ**Parallel I/O processing**Hardware multiplication and division
'''Additional features:'''
*DMA and HDMA
*Timed IRQ
*Parallel I/O processing
*Hardware multiplication and division
===Video===
'''==== [[Video Signals|Native audio/video output:]]'''====
*RF
*Composite
===Audio===
===RAM===
 
==SNES Jr.==
[[File:Snes_jr..jpg|thumb|North American SNES Jr.]]
*[[Satellaview]]
*[[Super Game Boy]]
[[Category:Console]]
[[Category:Fourth generation]]
==Region Lockinglocking==
Although most SNES cartridges can't be just put in a system of another region, you can overcome this by using a region adapter. There are still a certain amount of games that make use of "software region-locking" this means that the game will look at what region the system is. If you boot a game from a different region and it displays a "Not designed for your Super NES/Super Famicom" or a similar message than that game is software region-locked. SNES-TOOL can patch a region locked game so when using a flashcart or a similar device you can play the game on your system
These games have a software region lock:
*Yuu Yuu Hakusho Final - Makai Saikyou Retsuden
*Zombies Ate My Neighbors
 
[[Category:Console]]
[[Category:Fourth generation]]

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