Difference between revisions of "Nintendo 64"

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{{Emulation|[[emulation:Nintendo 64 emulators|Nintendo 64 emulators]]}}
 
{{Emulation|[[emulation:Nintendo 64 emulators|Nintendo 64 emulators]]}}
 
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{{Infobox console
{{Template:Infobox console
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|image = N64_Console.jpg
|image = [[Image:N64_Console.jpg|230px]]
 
 
|Manufacturer = [[Nintendo]]
 
|Manufacturer = [[Nintendo]]
 
|Generation = [[:Category:Fifth_generation|Fifth generation]]
 
|Generation = [[:Category:Fifth_generation|Fifth generation]]
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November 30, 2003 (NA)
 
November 30, 2003 (NA)
 
|Media type = ROM cartridge
 
|Media type = ROM cartridge
|Input Controller = 4 controller ports  
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|Input controller = 4 controller ports  
 
|Predecessor = [[Super Nintendo Entertainment System|SNES]]
 
|Predecessor = [[Super Nintendo Entertainment System|SNES]]
|Successor = [[Nintendo GameCube]]}}The '''Nintendo 64''' <span style="font-weight: normal">(ニンテンドウ64 ''Nintendō Rokujūyon''<sup>[http://en.wikipedia.org/wiki/Help:Installing_Japanese_character_sets <span class="t_nihongo_icon" style="color: #00e; font: bold 80% sans-serif; text-decoration: none; padding: 0 .1em;">?</span>]</sup>)</span>, often referred to as '''N64''' (stylized as '''NINTENDO<sup>64</sup>''', formerly known as the '''Nintendo Ultra 64''', and codenamed '''Project Reality''') is [[Nintendo]]'s third home [[:Category:Console|video game console]] for the international market. Named for its 64-bit [http://en.wikipedia.org/wiki/Central_processing_unit central processing unit], it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil.
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|Successor = [[Nintendo GameCube]]
==Hardware==
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}}
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The '''Nintendo 64''' <span style="font-weight: normal">(ニンテンドウ64 ''Nintendō Rokujūyon''<sup>[http://en.wikipedia.org/wiki/Help:Installing_Japanese_character_sets <span class="t_nihongo_icon" style="color: #00e; font: bold 80% sans-serif; text-decoration: none; padding: 0 .1em;">?</span>]</sup>)</span>, often referred to as '''N64''' (stylized as '''NINTENDO<sup>64</sup>''', formerly known as the '''Nintendo Ultra 64''', and codenamed '''Project Reality''') is [[Nintendo]]'s third home [[:Category:Console|video game console]] for the international market. Named for its 64-bit [http://en.wikipedia.org/wiki/Central_processing_unit central processing unit], it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil.
  
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== Hardware ==
 
{| class="mw-collapsible mw-collapsed wikitable" style="width: 500px;"
 
{| class="mw-collapsible mw-collapsed wikitable" style="width: 500px;"
 
! colspan=2 width="250"|Technical Specifications
 
! colspan=2 width="250"|Technical Specifications
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|}
 
|}
  
[[N64 SERIAL NUMBER / REVISION LIST]]
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You can also find a [[N64 SERIAL NUMBER / REVISION LIST|serial number / revision list]] here.
  
==Power Supply==
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== Power Supply ==
<gallery position="center">
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<gallery>
 
N64-us-ps-top.jpg
 
N64-us-ps-top.jpg
 
N64-us-ps-bottom.jpg
 
N64-us-ps-bottom.jpg
 
</gallery>
 
</gallery>
  
==Add-ons==
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== Add-ons ==
 
*[[Nintendo 64DD]]
 
*[[Nintendo 64DD]]
 
*[[Expansion Pak]]
 
*[[Expansion Pak]]
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*[[Rumble Pak]]
 
*[[Rumble Pak]]
 
*[[Transfer Pak]]
 
*[[Transfer Pak]]
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[[Category:Console]]
 
[[Category:Console]]
 
[[Category:Fifth generation]]
 
[[Category:Fifth generation]]

Revision as of 18:40, 5 July 2021


Nintendo 64
N64 Console.jpg
Manufacturer Nintendo
Generation Fifth generation
Release date April 30, 2002 (JP)

May 16, 2003 (EU)
November 30, 2003 (NA)

Media type ROM cartridge
Input controller 4 controller ports
Predecessor SNES
Successor Nintendo GameCube

The Nintendo 64 (ニンテンドウ64 Nintendō Rokujūyon?), often referred to as N64 (stylized as NINTENDO64, formerly known as the Nintendo Ultra 64, and codenamed Project Reality) is Nintendo's third home video game console for the international market. Named for its 64-bit central processing unit, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil.

Hardware

Technical Specifications
Processor NEC VR4300, 93.75 MHz, RISC 5-stage scalar in-order execution processor, with integrated floating-point unit, internal 24 KB direct-mapped L1 cache (16KB for instructions, 8KB for data)
Memory 4 megabytes of Rambus RDRAM (expandable to 8 MB with the Expansion Pack) with a 9-bit data bus at 500 MHz providing 562.5 MB/s peak bandwidth
Video 64-bit SGI co-processor, 62.5 MHz chip split internally into two major components, the "Reality Drawing Processor" (RDP) and the "Reality Signal Processor" (RSP). The RDP is the machine's rasterizer and performs the bulk of actual image creation before output to the display. The Nintendo 64 has a maximum color depth of 16.8 million colors[61] and can display resolutions of 256 × 224, 320 × 240 and 640 × 480 pixels.
Display The system supports SDTV resolutions up to 480i (576i for PAL units). The majority of games used the system's 240p/288p modes instead.
Audio 64-bit SGI co-processor, 62.5 MHz chip split internally into two major components, the "Reality Drawing Processor" (RDP) and the "Reality Signal Processor" (RSP). The RSP is capable of a maximum of 100 channels of PCM at a time, but this is with 100% system utilization for audio. It has a maximum sampling rate of 48 kHz with 16-bit audio.
Controller Nintendo 64 controller (NUS-005), ten buttons, one digital "Control Stick" and a directional pad (all laid out in a "M" shape).
I/O ports
Media Game Pak ROM Cartridge 4-64MB. Some of the cartridges includes internal EEPROM, flash memory, or battery-backed-up RAM for saved game storage.
Weight
Dimensions
Power

You can also find a serial number / revision list here.

Power Supply

Add-ons