Changes

Jump to navigation Jump to search

3DO Interactive Multiplayer

2 bytes removed, 11:54, 5 December 2020
Technical specifications
==Technical specifications==
{{Technical specifications
|CPU = ARM60, 32-bit 12.5 MHz RISC CPU, manufactured by ARM Holdings.
|memory = 2 MB DRAM <br/>
1 MB VRAM <br/>
1 MB ROM <br/>
32 KB battery backed SRAM
|gpu = Two accelerated video co-processors with 25 MHz clock rate, able to produce 9-16 million pixels per second.|display = 640×480 pixel resolution, with either 16-bit color drawn from 24 bits, or true 24-bit color.|audio = 16-bit Stereo Sound, with 44.1 kHz Sound Sampling Rate. Fully supports Dolby Surround Sound.
|media = CD-ROM drive with 320ms access time, 300 KBps data transfer, and 32 KB RAM buffer
|input = Two expansion ports built into the console.
|output = RF, Composite, and S-Video|Internal Storage = Internal saving system (? KB)
|power = ?|dimensions = ?
}}
===Add-ons===
*Standard peripherals for the 3DO include a light gun, controllers, and even wireless controllers from Logitech and Nakitek.
*Other controllers included a steering wheel, the 3DO mouse from Panasonic, a six-button controller made by Capcom, and various joysticks.
*A digital video cartridge was released by various manufacturers for use with their 3DO models, allowing the 3DO to play Video CDs.  Only the Goldstar version was released in the United States.
*Other accessories that never made it beyond the prototype stage include a modem designed by AT&T.
 ===Various information===
*Though the console featured only a single controller port, controllers also had ports built in so they could be daisy-chained together, with up to eight controllers being supported. All controllers were compatible with all controller ports.
*Was the first 32-bit gaming console on the market, and was entirely CD-ROM-based. Models range from top-loaders to front-loaders, and could hold varying amounts of CDs, up to five at once.

Navigation menu