Difference between revisions of "SuperGrafx"

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|Manufacturer = NEC
 
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Only seven games were produced which took advantage of the improved SuperGrafx hardware, however the SuperGrafx is backwards compatible with all PC Engine and PC Engine [[Super CD-ROM²|CD-ROM²]] games.
 
Only seven games were produced which took advantage of the improved SuperGrafx hardware, however the SuperGrafx is backwards compatible with all PC Engine and PC Engine [[Super CD-ROM²|CD-ROM²]] games.
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==Technical specifications==
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Compared to the PC Engine, the SuperGrafx has four times the amount of working RAM for the main CPU and a second video chip with its own video RAM.
 
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[[Category:Fourth generation]]

Revision as of 06:41, 6 January 2014

SuperGrafx
[[File:SuperGrafx.jpg|230px]]
Manufacturer NEC
Generation Fourth generation
Release date 1989
Media type HuCard, CDs
Predecessor TurboGrafx-16/PC Engine
Successor TurboDuo

The SuperGrafx (スーパーグラフィックス) is a video game console by NEC. It is an upgraded version of the TurboGrafx-16/PC Engine, released exclusively in Japan, primarily in response to the Super Famicom from Nintendo.

Originally announced as the PC Engine 2, the machine was purported to be a true 16-bit system with improved graphics and audio capabilities over the original PC Engine. Expected to be released in 1990, the SuperGrafx was rushed to market, debuting several months earlier in late 1989 with only modest improvements over the original PC Engine.

Only seven games were produced which took advantage of the improved SuperGrafx hardware, however the SuperGrafx is backwards compatible with all PC Engine and PC Engine CD-ROM² games.

Technical specifications

Compared to the PC Engine, the SuperGrafx has four times the amount of working RAM for the main CPU and a second video chip with its own video RAM.